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- set dmflags 18132 //a good default for public servers
- set ctfflags 529 //weapon balance, offhand hook, score balance
- set timelimit 15 //4 levels per hour
- set fraglimit 100 //one individual must hit this to transition levels
- set skinset 0 //use skins.ini generally, but this determines your sound theme
- set deathmatch 1 //you generally want this (as opposed to single player mode)
- set zombietime -1000 //probably obsolete, fixes an old quake2 bug
- set runes 15 //the 4 normal ctf runes
- set maxclients 16
-
- //set this to 1 if you want standard logging
- set stdlogfile 1
-
- //this is the name of your standard logfile, it is _not_ used
- //if you use the automatic log naming below
- set stdlogname "lmctf/Standard.log"
-
- //set this if you want autmatic logs generated per day
- //this overrides stdlogname
- set logrename "lmctf/logs"
- //make sure you have already created quake2/lmctf/logs as a valid directory
-
- //set this for standard console logging qconsole.log (recommended)
- set logfile 1
-
- //set password "blahpass"
- //setting a server password requires players (clients) to connect with
- //a matching password, otherwise they will receive 'connection refused'
- set hostname "BlahServerName"
- set rcon_password "blahrcon"
- set refpassword "blahref"
- error "remove this line to prove you looked at this file and changed passwords"
-
- set public 1
- setmaster q2master.planetquake.com 192.246.40.37:27900
-
- //always use gamemap rather than map with lmctf. This is a consequence
- //of our support for rotating maps via maplist.txt Using map will not
- //do what you expect, don't use it!
-
- //if you need to run multiple servers, use these to setup different
- //file usage, note, for server.cfg to really be effective you'd have
- //to do it on the command line, not here. This server.cfg pointer will
- //only affect where the referee menu attempts to write configuration to,
- //and what file the server execs when all players exit.
- //If you don't understand what this is for, you probably don't need it.
- //set skin_file "skins.ini"
- //set server_file "server.cfg"
- //set maplist_file "maplist.txt"
- //set motd_file "motd.txt"
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- gamemap lmctf11
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-